Lesson 12 - Graphic Clock in Java Swing - Form Design
In the previous lesson, Timer and SwingWorker in Java Swing, we learned to use Timer
and
SwingWorker
. Today, we're going to create an application displaying
an analog and digital clock, the user will be able to choose which one to
display. We'll learn a lot of new things about rendering and try the
JRadioButton
, JButtonGroup
, JPanel
, and
JCheckBox
components.
Our app will look as follows:
Designing the Form
As always, let's start by designing the form. We'll create a new project
named Clock
. Let's add the following to the form:
- 2x
JPanel
- 3x
JRadioButton
- 1x
JButtonGroup
- 1x
JCheckBox
...End of the preview...
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Article description
Requested article covers this content:
In this tutorial, we'll design a Java Swing form for an analog clock and prepare the core logic to render the clock hands on Graphics.
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