Black Friday is here! Take advantage of this unique opportunity and get up to 80% extra knowledge for free! Read more here
bf extended_2022

Lesson 12 - Graphic Clock in Java Swing - Form Design

In the previous lesson, Timer and SwingWorker in Java Swing, we learned to use Timer and SwingWorker. Today, we're going to create an application displaying an analog and digital clock, the user will be able to choose which one to display. We'll learn a lot of new things about rendering and try the JRadioButton, JButtonGroup, JPanel, and JCheckBox components.

Our app will look as follows:

An Analog Clock in Java Swing

Designing the Form

As always, let's start by designing the form. We'll create a new project named Clock. Let's add the following to the form:

  • 2x JPanel
  • 3x JRadioButton
  • 1x JButtonGroup
  • 1x JCheckBox

 

...End of the preview...
Continue further

You will gain knowledge worth hundreds of thousands for a few crowns

You've come here and that's great! We believe that the first lessons showed you something new and useful
Do you want to continue the course? Go to the premium section.

Limited offer: Learn all knowledge and save money

Buy lessons and exercise submitting one by one $7.20
Buy all currently available lessons with exercise submitting and other features for an exclusive price $5.22
Currently, you have $0
By buying this exclusive package, you'll have access to all 16 lessons in this course including exercise submitting while saving $1.98. This is a time limited offer for all lessons in this course. Buy it now and gain a limited 27% discount.
Buy only the lesson $0.90
Currently, you have $0

This article is licensed: Premium, by buying this article, you agree with the terms of use.

What will you get from us in the next lessons?
  • Unlimited and permanent access to individual lessons.
  • High quality IT knowledge.
  • Skills to help you get your dream and well-paid job.

Article description

Requested article covers this content:

In this tutorial, we'll design a Java Swing form for an analog clock and prepare the core logic to render the clock hands on Graphics.

You gain credits by supporting our network. This is done by sending a helpful amount of money to support the site, or by creating content for the network.

Article has been written for you by Vikipedia
Avatar
Activities