Lesson 32 - Animations in C# .NET - Path Animations, Definitions & More
In the last lesson, Animations in C# .NET - Discrete And Spline Keyframes, we learned to use other keyframe-based animations, namely discrete and spline animations.
3 - Path animations
The path-defined animation is an animation that uses a
PathGeometry as input. You probably already know that marking a
path is especially useful if we want to move something. Instead of setting a
"From" or "To" property, or using keyframes, we define a geometric path and use
it to set
PathGeometry property of the path animation. As the path
animation progresses, it reads the x, y, and angle information from the path and
uses that information to generate its output.
Let's look at a sample Path animation in the application for download:
We'll use our rectangle again to animate the movement:
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Requested article covers this content:
In the WPF tutorial, we'll introduce path animations and then we'll show various definitions of animations in XAML and Code Behind and how to execute them.
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